Map of the Week #9

GraveyardAD

“Now it used ta be dat grave robbin’ was what one might call an’ honorable profession. It took a bit a work, mind ya, but all one needed was a good lantern, a shovel an’ and few hours time.

I never much minded the hours, a bit o’ a night owl meself. A few hours work could a fella a few silvers with which to line ones pockets. A ring here, a chain there. You’d be amazed da things, people get buried with. Most times you’d get a bit ‘ere, and bit dere. Once in a while one might get lucky. I ‘eard of a fella once that lived like a king fer a whole month off robbin’ one tomb o’ some wealthy chap. Dem were da good ole days. Now it seems like ev’ry would-be conjurer or magician is out taking yer hard earned gains. Not sure what it is they do with them bits o’ bone and dirt, but it made the work of the respectable grave robber downright unpleasant, I don’t even set foot dere no more. That patch of dirt is cursed I tell ya. The dead don’t even ‘ave the decency ta stay dead. Don’t know what ya want there, but say stay away. It ain’t worth dying for.”

The Graveyard

The latest map offering from Triple Moon Games is The Graveyard. A plot of unhallowed ground where the dead whisper into the ears of the living, and the graves stir with unwholesome magic.

These Maps are available HERE. In both Game Master and Player Versions. Download them and take your players on a haunted expedition, face the hungry dead, or even experience a heavily choreographed dance scene.

Death of Winter

Current Project

So the last few weeks my work schedule has had me up earlier than usual. I work a “flexible schedule” [sic] and my hours typically changed from week to week. Lately however they’ve been very consistent. This isn’t an inherently bad thing, but the early morning shifts have altered my sleep schedule so that I have been up early every morning (typically between 3 and 4am) With the extra time in the morning I started to write an adventure module.

Library_Dark_Scene_v01This adventure has so far been penned entirely by hand, and as of this writing has just topped 110 pages in a standard composition book, including sketches of maps (which I will recreate in full color), and countless notes penned into the margins. The adventure is tentatively titled “Death of Winter” In a nutshell the story is about a small village stricken by a disease and the struggle to discover the source and find the cure. I haven’t been this engaged in a single project in ages, and am very pleased with some of the surprises I’ve come up with.

The adventure is set in my setting of Veyrn, but the setting elements have been toned down so that it could very easily be adapted to any setting. It contains a strong emphasis on roleplaying and exploration, but contains enough combat to keep a dedicated fighter entertained. Things the characters do or don’t do will have consequences throughout the story, and will force the players to make some very difficult choices. I hope that GMs and Players enjoy it as much I have enjoyed writing it.

When do we get to see it?

I’m still working on completing the rough draft, but am in the final stretch. Being written by hand I will be typing it up and revising it as I go. The second draft of the writing should be complete in a few weeks. After that I must go through my sketches and create all the maps I will need to accompany this tale. Once all the needed material is written and created, I will put together a working copy of it for playtest purposes. All in All it will still be a couple months until the project is ready for others to see, though I may share it with some trusted friends for initial feedback. It may not be pretty but it will be functional.

Playtesters Needed…Eventually!

I do plan to playtest this adventure as much as possible, both by myself and through  other interested parties, I need more people to gauge difficulty, clear up any confusion, and otherwise make this product the best it can be. This will be my first published work and as such I want it to be the best I can be. I will be posting more information at a later date if any of you are interested in participating, along with more information on my expectations, what I hope to get out of the play test process.

That’s all I have for now, I’ll share more as I progress!

 

 

Map of the Week #8

Regional Map #1

Regional1

Free for Personal Use.

Still waiting on the poll results for my next dungeon map (though looks like its going to be a “spooky graveyard”) so I thought I’d do something different for this week’s map. So I present to you a small regional map I put together. It would make for a great starting point for a new campaign or just a new area for experienced characters to enjoy.

This map, along with the rest can be found Here.

I hope you enjoy it!

Map of The Week #7

FalWrightInnAD“Come sit by the hearth and enjoy a mug of the finest beer ever to pass your lips. The fire is warm, food is hot, and there is plenty of drink to go around. All this at very reasonable prices, and if I must say the finest hospitality in the kingdom. Now rest your feet and tell me what troubles the mind of one so brave. Monsters? Bandits with callous hearts? Perhaps the spurned affections of an unrequited love. No, don’t tell me yet, pull of a chair by the fire, let me fetch you a mug of ale. Then you can tell me all about. I assure you when you are done, your worries shall trouble you no longer!”

The Falwright Inn

FalwrightInnThumb

GM & Player Versions Available

The Falwright Inn (pun intended), is the latest free map offering by Triple Moon Games. This Map includes a small 2 floor Inn, a cozy place for your brave party of adventurers to rest their heads or plan their next move. It also makes a fine mug of ale and the best waffles this side of the River Styx!

As usual I have both a player and a game master version of this map available, you can get these maps HERE free for personal use.